Space Squids: Race in Space
Game design
Team lead
Graphic design
Game jam: 48 hours
Global game jam 2020 - GGJ HKU audience award - January 2020
Theme: "Repair"
This jam started with an idea for a mechanic: throwing something from yourself away to be able to move forward. We wanted this game to be fun and stupid, something that you'd play at a party with friends.
Space Squids: Race in Space is a multiplayer racing game in space in which it is essential to repair yourself while racing by picking up tentacles that are on the racetrack. The player moves by shooting a tentacle away, when the player does this a tentacle detaches from their body which leaves a tentacle on the track. This also makes voor a very balanced catch-up mechanic.
I participated in this jam as a game designer. I led the team during the jam and freed up some time to make a nice teamlogo, the splash screen and the bar icon.

Gameplay video
Logo, task bar icon and splash screen
Award ceremony - GGJ HKU audience award